China remains the world’s largest gaming market, projected to exceed USD 95 billion by 2030 with more than 670 million players. However, publishing games in China requires navigating mandatory government approvals, unique distribution channels, and strict regulatory requirements that differ significantly from Western markets. This guide covers everything you need to know about publishing your game in China, including required licenses, compliance requirements, distribution strategies, and costs.

China’s game publishing system operates through a two-tier structure that regulates both content approval and operational compliance. Game operators must work with game publishers to publish a game in China:
This structure means that foreign companies cannot publish games directly in China and must work through licensed operators who maintain relationships with approved publishers.
Operating in violation of the above laws can result in fines ranging from CNY 50,000 to 500,000, business cessation and criminal liability in more serious cases. Proper licensing and compliance are mandatory for any commercial game operation in China.
Step 1: Obtain Operator Licensing. The game operator must first secure a B25 Commercial ICP License (ICP许可证), which authorises the company to legally operate online games in China. Only Chinese entities can obtain this license, meaning foreign companies must either establish a local entity or partner with a licensed operator such as AppInChina.
Step 2: Partner with an Authorised Publisher. Game operators must work with a publisher that holds the Web Publishing Service License (网络出版服务许可证). This license is the only authorisation that permits entities to apply for Game Publishing ISBNs. The publisher verifies the operator’s B25 license and reviews the game for compliance with Chinese regulations. This review acts as a mock test before final submission to the NPPA.

Step 3: Submit the ISBN Application to NPPA. The authorised publisher submits the complete ISBN application to the National Press and Publication Administration (NPPA), including comprehensive game documentation, content descriptions, and technical specifications.
Step 4: NPPA Content Review. The NPPA conducts an extensive content review that typically requires six to ten months. Review timelines vary based on game complexity, with simple puzzle games potentially approved in under one month, while foreign or complex games often require a year.
Step 5: ISBN Issuance and Legal Monetisation. Upon approval, the NPPA issues the Game Publishing ISBN, which legally authorises the game to operate and generate revenue in China. Without this ISBN, games cannot legally monetise through in-app purchases, subscriptions, or advertising in the Chinese market.
This entire process typically takes around 12 months to complete.
1. B25 Commercial ICP License (增值电信业务经营许可证). The B25 Commercial ICP License is mandatory for all game operators in China. This license authorises companies to legally operate online games and is a prerequisite for working with game publishers to obtain the Game Publishing ISBN. Only Chinese entities can obtain this license, which means foreign companies must either establish a local entity or partner with a licensed operator like AppInChina.
2. Game Publishing ISBN (网络游戏出版物号). The Game Publishing ISBN is the core requirement for any commercial game in China. This government approval from the NPPA legally authorises your game to operate and generate revenue through in-app purchases, subscriptions, or advertising. The ISBN can only be obtained through a publisher holding the Web Publishing Service License, and the approval process typically takes twelve months, though this can vary depending on the complexity of the game.
The ISBN application requires extensive documentation, including copies of licenses, complete game content exports, and comprehensive visual demonstrations. Incomplete or incorrect submissions face immediate rejection and can add three to six months per revision cycle to the approval timeline.
3. Software Copyright Certificate (软件著作权登记证书). The Software Copyright Certificate is mandatory for publishing on all Chinese app stores, including both Apple’s App Store China and all Android platforms. This government certification proves copyright ownership and must be obtained before app store submission. The certificate requires two to four weeks to process when submitted through a Chinese entity, and your game’s Chinese name on this certificate must exactly match the name used across all platforms.
4. ICP Filing (ICP备案). The ICP Filing is a mandatory registration with the Ministry of Industry and Information Technology required for mobile games in China. The ICP Filing is required to obtain the mandatory Mobile App Filing. Only Chinese legal entities can obtain ICP Filings. Processing requires three to four weeks, with no government fees, though hosting and domain costs apply.
5. Mobile App Filing (移动互联网应用程序备案). The App Filing became mandatory in 2023 for all applications providing services in China. This registration must be completed after obtaining your ICP Filing and before submitting to any Chinese app store. Processing takes one to two weeks with no government fees. Without a Mobile App Filing, your mobile game cannot be published or updated on any Chinese platform, making this a critical checkpoint before distribution.
Beyond licensing, your game must integrate with multiple compliance systems:
The documentation and technical requirements for publishing games in China are extensive, but working with an experienced partner significantly streamlines the process through parallel processing of multiple licensing and technical requirements and proven compliance infrastructure.
Working with a licensed Chinese game operator like AppInChina allows you to publish under their business license and obtain the mandatory ISBN through their publisher partnerships. This is typically the best option for foreign companies with no entity in China for the following reasons:
Important Note: According to Article 10 of Regulations on the Administration of Internet Publishing Services (网络出版服务管理规定), foreign and foreign-invested companies are legally prohibited from directly publishing or operating online games in China. Two notable exceptions exist: Apple’s App Store China and Steam, though both still require games to obtain ISBNs for monetisation.
This option requires registering a legal entity in China, obtaining a B25 Commercial ICP License, and establishing partnerships with publishers for ISBN applications. While this provides operational control, it involves:
ISBNs are significantly harder to obtain when entities are registered in tier-1 cities such as Beijing, Shanghai, Guangzhou and Shenzhen, due to stricter requirements and higher scrutiny. Consider registering a Chinese entity in tier-2 cities, such as Tianjin, Hangzhou and Nanjing, or in tier-3 cities, such as Nantong, Yantai or Lanzhou, for easier ISBN approval. This may, however, complicate talent acquisition and business operations.
Understanding revenue structures is essential for financial planning when publishing games in China. The revenue split varies significantly between iOS and Android platforms, with China’s Android ecosystem presenting unique challenges for developers.
China’s Android app stores impose substantially higher commission rates than their Western counterparts. Most Chinese Android app stores charge 50% of all revenues from in-app purchases and advertising, if games decide integrate with the app store’s login and payment SDK under the joint operation model (游戏联运).
The Apple App Store China maintains revenue terms consistent with Apple’s global model of 30% of all revenue, offering significantly more favourable revenue share for developers compared to Android platforms. Developers publishing through Apple’s App Store China retain substantially more revenue, though they must still obtain the Game Publishing ISBN to monetise through in-app purchases or subscriptions. Apple’s 30% commission applies to all transactions, but the absence of additional publisher fees makes iOS development considerably more lucrative in the Chinese market.
Since 2021, Apple launched the App Store Small Business Program, which reduces the commission cut from 30% to 15% for eligible apps earning less than USD 1 million annually. This is also available for developers publishing on the Apple App Store China.
Publishing a game in China typically takes around 12 months:
All other documents (SCC, ICP Filing, App Filing) can be processed in parallel while waiting for ISBN approval, making the total timeline roughly equal to ISBN wait time plus 2-3 months for other requirements. AppInChina accelerates the process through established publisher relationships, streamlined documentation handling, and parallel processing of multiple requirements.
Publishing costs in China vary by game complexity, but a typical budget is around USD 25,000. The main cost components include:
The USD 25,000 estimate covers standard publishing scenarios, but actual costs depend on your game’s technical requirements, the number of distribution channels, and whether you need additional localisation or compliance services. Working with an experienced distribution partner can help you accurately budget for your specific situation.
What Content Restrictions Must My Game Meet?
According to the Standards for Mobile Game Content published by the China Audio-video and Digital Publishing Association (CADPA), the following content is deemed inappropriate and does not meet content restriction standards:
Refer to the Standards for Mobile Game Content for the full detailed list of restricted content. Content must be appropriate for the age ratings assigned by the China Audio-Video and Digital Publishing Association (CADPA).

China’s Android ecosystem consists of numerous independent app stores operated by device manufacturers and internet companies. Successful distribution requires submitting to multiple platforms. Based on the AppInChina Game Store Index, priority stores include:
At AppInChina, we recommend publishing to the top 10 Android app stores and the Apple App Store to maximise the coverage and reach of your game in China.
Publishing a mobile game in China means navigating a unique regulatory landscape and localisation process.
At AppInChina, we can help you with:
If you’re looking to publish your game in the world’s largest gaming market, contact us today to get started.
